RELEASE DATE

May 2024

RELEASE DATE

May 2024

RELEASE DATE

May 2024

IKEA: The Co-Worker

IKEA The Co-Worker was a brand-led Roblox experience developed as part of a UK recruitment initiative, following a post-COVID decline in applications.

Rather than launching a traditional marketing campaign, the ambition was to create a fully playable IKEA store - allowing players to step into authentic in-store roles through interactive mini-games that reflected real co-worker responsibilities.

The project positioned gameplay as the recruitment funnel: translating IKEA’s workplace culture, accessibility, and brand identity into an interactive system designed to feel playful, welcoming, and recognisably IKEA.

I joined the project as Art Lead, responsible for defining and safeguarding the art team and the visual identity from early concept through to final release.

Branded Experience

Branded Experience

Branded Experience

Roblox

Roblox

Roblox

Platform

Roblox

Category

Marketing/Recruitment Campaign

Client

IKEA UK

The Challenge

The project required translating a globally recognisable retail brand into a stylised Roblox format while preserving IKEA’s visual identity within the platform’s technical limitations. This meant carefully balancing performance optimisation with brand accuracy, ensuring the environment felt authentic. At the same time, it involved aligning internal stakeholders and an external agency within an agile production framework. The experience needed to feel unmistakably IKEA, while still functioning seamlessly within Roblox’s constraints and audience expectations.

My Role as Art Lead

My responsibility extended beyond asset creation. I acted as the visual gatekeeper and alignment point between brand, design, and development.


Visual Direction & Brand Translation

  • Defined how IKEA’s visual language could be interpreted within Roblox’s stylised framework

  • Established environment guidelines and asset standards

  • Ensured cohesion across all playable spaces and mini-game interactions


Team Leadership & Workflow Support

  • Supported and guided the art team across production phases

  • Helped structure workflows for consistency and efficiency

  • Reviewed and aligned assets to maintain quality and stylistic integrity


Production & Optimization

  • Created 3D assets and environments

  • Ensured assets were optimised for Roblox performance requirements

  • Balanced visual fidelity with technical constraints


Cross-Disciplinary Collaboration

  • Worked closely with designers, developers, and an external agency

  • Iterated rapidly within an agile framework

  • Translated design intentions into scalable visual solutions

Impact & Recognition

The experience successfully positioned Roblox as a legitimate recruitment channel for IKEA UK, engaging a new generation of applicants through interactive brand immersion rather than passive advertising.


The project received multiple international awards, including four major industry recognitions and the first-ever Cannes Lions International Festival of Creativity award for a Roblox experience - highlighting its cultural relevance and creative execution.

IKEA award
Crocs Quest Octopus
Crocs Quest Octopus
IKEA NPC
Crocs Quest Sandal
Crocs Quest Sandal
IKEA Bistro In game
IKEA Bistro In game
IKEA Bistro In game