RELEASE DATE

September 2025

RELEASE DATE

September 2025

RELEASE DATE

September 2025

Crocs Quest

I worked as Art Lead on the Crocs Roblox experience, Crocs Quest, for approximately eight months, contributing from early pre-production through to final delivery. This was a full-lifecycle project - requiring visual foundations to be established early and carried consistently through to launch.

The experience translated Crocs’ bold, playful brand identity into an interactive Roblox environment. The goal was to create a world that felt unmistakably Crocs: expressive, colourful, accessible, and instantly readable within the platform’s stylised constraints.

My role combined hands-on 3D production with being an Art Lead, ensuring the visual identity remained cohesive while supporting team workflows and maintaining production momentum.

Branded Experience

Branded Experience

Branded Experience

Roblox

Roblox

Roblox

Platform

Roblox

Category

3D Platformer

Client

Crocs

The Challenge

Crocs’ brand identity is inherently loud, playful, and highly recognisable. The challenge was to channel that energy into a cohesive Roblox experience without overwhelming readability or performance.


The project required:


  • Establishing a clear visual language during pre-production

  • Maintaining consistency as the scope evolved

  • Ensuring assets remained optimised for Roblox

  • Balancing bold brand expression with technical constraints


Because the project moved from early concept through full production, decisions made in pre-production had long-term implications for scalability, cohesion, and delivery efficiency.

My Role as Art Lead

Visual Direction & Brand Translation

  • Helped establish a playful, brand-aligned visual style

  • Maintained cohesion across environments and assets

  • Ensured readability and clarity within Roblox’s stylised framework


Hands-On 3D Contribution

  • Created 3D assets and environments throughout production

  • Supported visual polish and final implementation

  • Balanced visual appeal with performance requirements


Workflow & Team Support

  • Supported art team workflows from pre-production to launch

  • Conducted asset reviews and maintained quality standards

  • Collaborated closely with designers, developers, and production

Project Scope

~8 months of active development

Full production lifecycle (pre-production → launch)

Cross-disciplinary agile collaboration

Crocs Quest Octopus
Crocs Quest Octopus
Crocs Quest Octopus
Crocs Quest Sandal
Crocs Quest Sandal
Crocs Quest Sandal
Crocs Quest Snesorium
Crocs Quest Snesorium
Crocs Quest Snesorium